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Designing a Pascal Program to Validate User Input and Provide Feedback
Designing a Pascal Program to Validate User Input and Provide Feedback
Designing a Pascal program to validate user input and provide meaningful feedback can be both educational and fun. This guide will walk you through creating a Pascal program that checks if a number entered by the user is between 1 and 5, and outputs the corresponding name or a message indicating an invalid input.
Introduction
Developing a Pascal program to handle user input and provide output based on specific criteria is a common task in programming education. This article will cover the fundamental steps and provide a practical example to help you understand and implement such a program.
Step-by-Step Guide to Create the Program
1. Program Declaration
Start by declaring your program:
program CheckNumber;
2. Variable Declaration
Declare an integer variable to store the user's input:
var number: Integer end.
3. Input Prompt and Reading User Input
Prompt the user to enter a number between 1 and 5:
Write('Enter a number between 1 and 5: '); ReadLn(number);
Read the input from the user:
ReadLn(number);
4. Case Statement for Input Validation
Use a case statement to check the value of the input and provide the corresponding output:
case number of 1: WriteLn('You entered: One'); 2: WriteLn('You entered: Two'); 3: WriteLn('You entered: Three'); 4: WriteLn('You entered: Four'); 5: WriteLn('You entered: Five'); else WriteLn('Invalid input. Please enter a number between 1 and 5.'); end;
5. End of Program
Close the program:
end.
Example Code
program CheckNumber; var number: Integer; beginc Write('Enter a number between 1 and 5: '); ReadLn(number); case number of 1: WriteLn('You entered: One'); 2: WriteLn('You entered: Two'); 3: WriteLn('You entered: Three'); 4: WriteLn('You entered: Four'); 5: WriteLn('You entered: Five'); else WriteLn('Invalid input. Please enter a number between 1 and 5.'); end; end.
Making it Fun with Custom Functions
Now, let's make it a little more challenging and fun by using custom functions and lists. Here's a modified program that uses a list of words and a custom function to output them based on user input:
1. Program and Unit Declarations
program Fun; uses Classes; function SayTheWord(aWord: String): String; var i: String; begin for i in aWord do write Chr(ord(i) - 1); writeln; end; var number: integer; words: String; list: TStringList; begin words : 'pofuxpuisffgpvsgjwf'; list : ; list.Text : words; repeat write('Enter a number [1-5] 0 to stop: '); readln(number); if number 1 then SayTheWord(list[0]); if number 2 then SayTheWord(list[1]); if number 3 then SayTheWord(list[2]); if number 4 then SayTheWord(list[3]); if number 5 then SayTheWord(list[4]); until number 0; writeln('Goodbye!'); end.
2. Explanation of the Code
This program declares a custom function SayTheWord that takes a string as input and outputs a modified version of the string. It also uses a TStringList to store a list of words.
The program prompts the user to enter a number between 0 and 5. Depending on the input, it calls the SayTheWord function with the corresponding word from the list. If the user enters 0, the program exits with a goodbye message.
Conclusion
Designing and implementing a Pascal program that validates user input and provides feedback can be both educational and engaging. By following the steps in this guide, you can create a robust and user-friendly program. Experiment with different inputs and functions to enhance your programming skills and make your programs more interesting for users.
Keywords
Pascal programming, user input validation, output customization